Stregna of Clan ArekaFighter 1


a simple picrew-generated depiction of Stregna
Medium
Dwarf
Forge Dwarf
Humanoid
Perception +7; Darkvision
Languages None selected
Skills Acrobatics +3, Athletics +7, Lore: Pathfinder Society +4, Lore: Warfare +4, Medicine +5, Nature +5, Religion +5, Survival +5
Str +4, Dex +0, Con +3, Int +1, Wis +2, Cha -1
Items Scale Mail, Crowbar, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Healer's Toolkit
AC 16; Fort +8, Ref +5, Will +5
HP 23; Resistances fire 1
Shield Block Trigger While you have your shield raised, you would take physical damage (bludgeoning, piercing, or slashing) from an attack. You snap your shield in place to ward off a blow.
Effect Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Reactive Strike Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using.
Effect You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

Speed 20 feet
Melee Clan Dagger +9 (Agile, Dwarf, Parry, Uncommon, Versatile B), Damage 1d4+4 P
Melee Dwarven War Axe +9 (Dwarf, Sweep, Two-Hand d12, Uncommon), Damage 1d8+4 S
Melee Trident +9 (Thrown 20 ft.), Damage 1d8+4 P
Snagging Strike Requirements You have one hand free, and your target is within reach of that hand.
Effect You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is off-guard until the start of your next turn or until it's no longer within the reach of your hand, whichever comes first.
Additional Feats Dwarven Weapon Familiarity, Forge Dwarf, Quick Jump
Edicts master your art of battle, teach others the beauty of combat
Anathema underestimate a foe, torment the weak
Age 32
Deity Desna

(image made using this picrew)